2011年1月28日星期五

Uncharted 3 builds upon that base

Justin Richmond, Uncharted 3's game director, helped translate bullet point speak like “contextual melee” and “traversal of physics objects” for the group, explaining how they serve to improve the interactive cinematic experience.Uncharted replica Vacheron Constantin 42508/000g-9060 watch Among Thieves placed an important emphasis on improved “traversal gameplay”essentially climbing on top of and over objects and architecture in a natural, flowing way, allowing Drake to shoot while climbing or perched upon a ledge.

Uncharted 3 builds upon that base, letting Drake engage in gun play while climbing across balance beams or shimmying against walls.Uncharted 3 also introduces the concepts of “environmental touch points” and “contextual melee.” The former will make Drake's interactions with the world feel more tangible, as he'll, for example, replica Vacheron Constantin 49145/000r-9059 watch touch a stair railing while running to steady himself or place his hands against a wall when running toward it to brake himself. The latter will address a missing action-adventure movie trope, Naughty Dog says. The “contextual melee” example Naughty Dog provided was one of a bar brawl.

Should Drake be engaged in fisticuffs at a bar with, say, a liquor bottle nearby, he may grab it and smash it over an enemy's head.Drake can also engage multiple enemies at once while slugging it out melee-style. There are specific animations for this scenario and in one scene from Naughty Dog's demo, Drake faced a pair of thugs with replica Vacheron Constantin 85180/000j watch appropriate combat tactics, delivering punches to the front, elbows to the rear. After being grabbed from behind, Drake attacked the assailant he was facing with a double kick to the sternum, shaking off the other.